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Shadow blade gameplay
Shadow blade gameplay




shadow blade gameplay

Cyber Shadow Switch NSPĪs you push through its story mode, you’ll eventually come across increasingly more challenging enemies. You can land on enemies and deliver a deadly blow, but linger too long in front of them and you’ll likely be flung back or into a nearby spike pit. You have a basic attack that changes depending on whether you’re behind in front of an enemy, while shurikens can be used to deal with enemies at range. Checkpoints are usually well placed, so even if you mess up, a quick restart is usually a few seconds away. There are orbs to collect, often leading you in right direction, while each level has three glowing symbols to collect – most of which will require you to use your acrobatic skills to collect without dying. As a 2.5D platformer in a similar vein to the likes of Assassin’s Creed Chronicles or Ori and the Blind Forest, Shadow Blade isn’t strictly a Metroidvania game – there is very much an optimum route to take across its 50 levels, but there are plenty of secrets to find for those that want to pull off the best score over the fastest time.

shadow blade gameplay

It only takes one hit to knock you back to a checkpoint, so knowing when to strike and when to move are the keys to success. Pulling off the best score and clocking the best time often requires you to kill enemies from behind before they see you or launch a well-timed shuriken to take out a ranged enemy ready to shoot you down.

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Shadow blade gameplay